full transcript
From the Ted Talk by Torsten Reil: Animate characters by evolving them
Unscramble the Blue Letters
There's so many things we can do with this right now. The first thing, as I said, is going to be virtual stuntmen. Several studios are using this software now to produce virtual stuntmen, and they're going to hit the seecrn quite soon, actually, for some major productions. The second thing is video games. With this technology, video games will look different and they will feel very different. For the first time, you'll have acrtos that really feel very interactive, that have real bodies that really react. I think that's going to be ilbecnirdy exciting. Probably starting with sports games, which are going to become much more interactive. But I particularly am really excited about using this technology in oninle worlds, like there, for example, that Tom Melcher has swohn us. The degree of icneaiitvtrty you're going to get is totally different, I think, from what you're getting right now.
Open Cloze
There's so many things we can do with this right now. The first thing, as I said, is going to be virtual stuntmen. Several studios are using this software now to produce virtual stuntmen, and they're going to hit the ______ quite soon, actually, for some major productions. The second thing is video games. With this technology, video games will look different and they will feel very different. For the first time, you'll have ______ that really feel very interactive, that have real bodies that really react. I think that's going to be __________ exciting. Probably starting with sports games, which are going to become much more interactive. But I particularly am really excited about using this technology in ______ worlds, like there, for example, that Tom Melcher has _____ us. The degree of _____________ you're going to get is totally different, I think, from what you're getting right now.
Solution
- online
- incredibly
- interactivity
- screen
- shown
- actors
Original Text
There's so many things we can do with this right now. The first thing, as I said, is going to be virtual stuntmen. Several studios are using this software now to produce virtual stuntmen, and they're going to hit the screen quite soon, actually, for some major productions. The second thing is video games. With this technology, video games will look different and they will feel very different. For the first time, you'll have actors that really feel very interactive, that have real bodies that really react. I think that's going to be incredibly exciting. Probably starting with sports games, which are going to become much more interactive. But I particularly am really excited about using this technology in online worlds, like there, for example, that Tom Melcher has shown us. The degree of interactivity you're going to get is totally different, I think, from what you're getting right now.
Frequently Occurring Word Combinations
ngrams of length 2
collocation |
frequency |
computer games |
4 |
nervous system |
4 |
human body |
3 |
motor skills |
3 |
virtual muscles |
3 |
tiny bit |
3 |
stick figure |
2 |
tricky bit |
2 |
artificial evolution |
2 |
full human |
2 |
artificial intelligence |
2 |
falls differently |
2 |
virtual stuntmen |
2 |
feel kind |
2 |
physical simulation |
2 |
drive virtual |
2 |
video games |
2 |
ngrams of length 3
collocation |
frequency |
full human body |
2 |
Important Words
- actors
- bodies
- degree
- excited
- exciting
- feel
- games
- hit
- incredibly
- interactive
- interactivity
- major
- melcher
- online
- produce
- productions
- react
- real
- screen
- shown
- software
- sports
- starting
- studios
- stuntmen
- technology
- time
- tom
- totally
- video
- virtual
- worlds