full transcript
From the Ted Talk by Josephine Eyre: Are video calls the best we can do in the age of the metaverse?
Unscramble the Blue Letters
The second magic I is interaction. And interaction is where you can manipulate things within your environment that isn't really there. So when we design pacisyhl pucodtrs, we imagine them in 3D, we pcdoure them in 3D. And yet traditionally, we've visualized them on 2D screens. By using VR instead, we can do this in real time in 3D whilst being able to ctreocae, discuss and manipulate these dgesins with our teams. The third magic I is imagination, and this is a biggie for me. VR gives us the ability to do anything and be anywhere, regardless of whether it exists in reltaiy or not. Maybe you want to speak to someone in a different language and have that instantly translated above the avatar's head. Perhaps you want to take your brainstorm on top of knaailmjiro or write your notes in dust on the Moon. And yet, with all of the amazing possibilities afforded to us by VR, lots of our virtual environments still mirror our physical environments. And there's a psychological reason for this. A cenopct called “structured imagination” means that we tend to rely on existing padriamgs when we create things.
Open Cloze
The second magic I is interaction. And interaction is where you can manipulate things within your environment that isn't really there. So when we design ________ ________, we imagine them in 3D, we _______ them in 3D. And yet traditionally, we've visualized them on 2D screens. By using VR instead, we can do this in real time in 3D whilst being able to ________, discuss and manipulate these _______ with our teams. The third magic I is imagination, and this is a biggie for me. VR gives us the ability to do anything and be anywhere, regardless of whether it exists in _______ or not. Maybe you want to speak to someone in a different language and have that instantly translated above the avatar's head. Perhaps you want to take your brainstorm on top of ___________ or write your notes in dust on the Moon. And yet, with all of the amazing possibilities afforded to us by VR, lots of our virtual environments still mirror our physical environments. And there's a psychological reason for this. A _______ called “structured imagination” means that we tend to rely on existing _________ when we create things.
Solution
- designs
- reality
- kilimanjaro
- paradigms
- concept
- cocreate
- produce
- physical
- products
Original Text
The second magic I is interaction. And interaction is where you can manipulate things within your environment that isn't really there. So when we design physical products, we imagine them in 3D, we produce them in 3D. And yet traditionally, we've visualized them on 2D screens. By using VR instead, we can do this in real time in 3D whilst being able to cocreate, discuss and manipulate these designs with our teams. The third magic I is imagination, and this is a biggie for me. VR gives us the ability to do anything and be anywhere, regardless of whether it exists in reality or not. Maybe you want to speak to someone in a different language and have that instantly translated above the avatar's head. Perhaps you want to take your brainstorm on top of Kilimanjaro or write your notes in dust on the Moon. And yet, with all of the amazing possibilities afforded to us by VR, lots of our virtual environments still mirror our physical environments. And there's a psychological reason for this. A concept called “structured imagination” means that we tend to rely on existing paradigms when we create things.
Frequently Occurring Word Combinations
ngrams of length 2
collocation |
frequency |
video calls |
6 |
virtual reality |
4 |
human power |
2 |
real life |
2 |
creative collaboration |
2 |
virtual environments |
2 |
vr headsets |
2 |
Important Words
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- paradigms
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- psychological
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- teams
- tend
- time
- top
- traditionally
- translated
- virtual
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- vr
- write