full transcript

From the Ted Talk by Bradley Voytek and Tim Verstynen: Diagnosing a zombie Brain and body (Part one)


Unscramble the Blue Letters


(Zombie sounds) dotocr 1: So, how did it get to be this way? Doctor 2: Well, it's my piefnassrool opinion that the lgare gaping bite mark on its shoulder might have something to do with it. D1: Thanks. I mean, what causes its behavioral abnormalities? D2: Well, we know all behaviors are rooted in the brain, so I'd expect that something's gone teirbrly wrong probably in there. D1: Thanks again, Doctor Obvious. Let me be more specific. What changes in the brain would have to occur in order to cause this kind of behavior? D2: Hmm. Well, let's see. The first thing I notice is how it moves. Stiff legged, with long, lumbering setps, very slow and awkward. Almost like what you'd see in Parkinson's disease. Maybe something's wrong with his baasl gailgna? Those are a collection of deep biarn reonigs that regulate movement, through a neurochemical called dopamine. Although most people think of dopamine as the "happy" ccmiahel of the brain, the dopamine-containing nuneors in the basal ganglia die off in Parkinson's disseae, that's what causes it. Makes it more and more difficult to initiate actions. D1: What? Look again at how it moves. Stiff legs, long stance, These aren't Parkinsonian mneoemvts, Parkinson's patients take short, shuffling steps, and the posture's all wrong. This looks to me like what happens when the cerebellum is damaged. The cerebellum's a little cauliflower-shaped area in the back of your head, but don't let its size fool you. That little guy contains almost half of the neurons in the entire brain. Patients who suffer daeergenotin from this region, something called spino-cerebellar atxaia, show a lack of coordination that results in stiff legs, wide snacte, and a lumbering walk. My money's on the cerebellum. D2: tohcué. OK. So we've nailed its motor problems. Now what about that whole groaning, lack of talking thing? D1: Hmm. You know, it sounds kind of like expressive aphasia, or Broca's aphasia, which makes producing words difficult. This is caused by daamge to the inferior frontal gyrus, or plbossiy the anterior insula, both regions behind your temple on the left side of your head. D2: I think you're only half right. Zombies definitely can't communicate, that's for sure. But they don't seem to do a good job of understanding things either. Watch this. Hey, Walker! Your father smelt of elderberries! (laguhs) See? No rcaoietn. Either it's not a Monty Python fan, or it can't understand me. I'd say this is like spot-on fluent Wernicke's aphasia, damage to an area at the junction of two of the brain's lobes, temporal and parietal, tyiallpcy on the left side of the brain, is the culprit. This area is physically connected to Broca's area, that you mtinnoeed, by a massive bundle of neurofibers cllead the arcuate fasciculus. I hypothesize that this massive bundle of connections is completely wiped out in a zombie. It would be like taking out the superhighway between two cities. One city that muntfecaaurs a product, and the other that ships it out to the rest of the world. Without that highway, the product distribution just shuts down. D1: So, basically it's a moot point to reason with a zombie, since they can't uannsdretd you, let alone talk back. D2: (Laughs) I mean, you could try, man, but I'm going to stay on this side of the glass.

Open Cloze


(Zombie sounds) ______ 1: So, how did it get to be this way? Doctor 2: Well, it's my ____________ opinion that the _____ gaping bite mark on its shoulder might have something to do with it. D1: Thanks. I mean, what causes its behavioral abnormalities? D2: Well, we know all behaviors are rooted in the brain, so I'd expect that something's gone ________ wrong probably in there. D1: Thanks again, Doctor Obvious. Let me be more specific. What changes in the brain would have to occur in order to cause this kind of behavior? D2: Hmm. Well, let's see. The first thing I notice is how it moves. Stiff legged, with long, lumbering _____, very slow and awkward. Almost like what you'd see in Parkinson's disease. Maybe something's wrong with his _____ _______? Those are a collection of deep _____ _______ that regulate movement, through a neurochemical called dopamine. Although most people think of dopamine as the "happy" ________ of the brain, the dopamine-containing _______ in the basal ganglia die off in Parkinson's _______, that's what causes it. Makes it more and more difficult to initiate actions. D1: What? Look again at how it moves. Stiff legs, long stance, These aren't Parkinsonian _________, Parkinson's patients take short, shuffling steps, and the posture's all wrong. This looks to me like what happens when the cerebellum is damaged. The cerebellum's a little cauliflower-shaped area in the back of your head, but don't let its size fool you. That little guy contains almost half of the neurons in the entire brain. Patients who suffer ____________ from this region, something called spino-cerebellar ______, show a lack of coordination that results in stiff legs, wide ______, and a lumbering walk. My money's on the cerebellum. D2: ______. OK. So we've nailed its motor problems. Now what about that whole groaning, lack of talking thing? D1: Hmm. You know, it sounds kind of like expressive aphasia, or Broca's aphasia, which makes producing words difficult. This is caused by ______ to the inferior frontal gyrus, or ________ the anterior insula, both regions behind your temple on the left side of your head. D2: I think you're only half right. Zombies definitely can't communicate, that's for sure. But they don't seem to do a good job of understanding things either. Watch this. Hey, Walker! Your father smelt of elderberries! (______) See? No ________. Either it's not a Monty Python fan, or it can't understand me. I'd say this is like spot-on fluent Wernicke's aphasia, damage to an area at the junction of two of the brain's lobes, temporal and parietal, _________ on the left side of the brain, is the culprit. This area is physically connected to Broca's area, that you _________, by a massive bundle of neurofibers ______ the arcuate fasciculus. I hypothesize that this massive bundle of connections is completely wiped out in a zombie. It would be like taking out the superhighway between two cities. One city that ____________ a product, and the other that ships it out to the rest of the world. Without that highway, the product distribution just shuts down. D1: So, basically it's a moot point to reason with a zombie, since they can't __________ you, let alone talk back. D2: (Laughs) I mean, you could try, man, but I'm going to stay on this side of the glass.

Solution


  1. typically
  2. neurons
  3. ataxia
  4. laughs
  5. brain
  6. touché
  7. reaction
  8. degeneration
  9. called
  10. damage
  11. regions
  12. understand
  13. basal
  14. stance
  15. movements
  16. ganglia
  17. steps
  18. disease
  19. chemical
  20. large
  21. mentioned
  22. terribly
  23. doctor
  24. professional
  25. possibly
  26. manufactures

Original Text


(Zombie sounds) Doctor 1: So, how did it get to be this way? Doctor 2: Well, it's my professional opinion that the large gaping bite mark on its shoulder might have something to do with it. D1: Thanks. I mean, what causes its behavioral abnormalities? D2: Well, we know all behaviors are rooted in the brain, so I'd expect that something's gone terribly wrong probably in there. D1: Thanks again, Doctor Obvious. Let me be more specific. What changes in the brain would have to occur in order to cause this kind of behavior? D2: Hmm. Well, let's see. The first thing I notice is how it moves. Stiff legged, with long, lumbering steps, very slow and awkward. Almost like what you'd see in Parkinson's disease. Maybe something's wrong with his basal ganglia? Those are a collection of deep brain regions that regulate movement, through a neurochemical called dopamine. Although most people think of dopamine as the "happy" chemical of the brain, the dopamine-containing neurons in the basal ganglia die off in Parkinson's disease, that's what causes it. Makes it more and more difficult to initiate actions. D1: What? Look again at how it moves. Stiff legs, long stance, These aren't Parkinsonian movements, Parkinson's patients take short, shuffling steps, and the posture's all wrong. This looks to me like what happens when the cerebellum is damaged. The cerebellum's a little cauliflower-shaped area in the back of your head, but don't let its size fool you. That little guy contains almost half of the neurons in the entire brain. Patients who suffer degeneration from this region, something called spino-cerebellar ataxia, show a lack of coordination that results in stiff legs, wide stance, and a lumbering walk. My money's on the cerebellum. D2: Touché. OK. So we've nailed its motor problems. Now what about that whole groaning, lack of talking thing? D1: Hmm. You know, it sounds kind of like expressive aphasia, or Broca's aphasia, which makes producing words difficult. This is caused by damage to the inferior frontal gyrus, or possibly the anterior insula, both regions behind your temple on the left side of your head. D2: I think you're only half right. Zombies definitely can't communicate, that's for sure. But they don't seem to do a good job of understanding things either. Watch this. Hey, Walker! Your father smelt of elderberries! (Laughs) See? No reaction. Either it's not a Monty Python fan, or it can't understand me. I'd say this is like spot-on fluent Wernicke's aphasia, damage to an area at the junction of two of the brain's lobes, temporal and parietal, typically on the left side of the brain, is the culprit. This area is physically connected to Broca's area, that you mentioned, by a massive bundle of neurofibers called the arcuate fasciculus. I hypothesize that this massive bundle of connections is completely wiped out in a zombie. It would be like taking out the superhighway between two cities. One city that manufactures a product, and the other that ships it out to the rest of the world. Without that highway, the product distribution just shuts down. D1: So, basically it's a moot point to reason with a zombie, since they can't understand you, let alone talk back. D2: (Laughs) I mean, you could try, man, but I'm going to stay on this side of the glass.

Frequently Occurring Word Combinations


ngrams of length 2

collocation frequency
moves stiff 2
left side 2
massive bundle 2



Important Words


  1. abnormalities
  2. actions
  3. anterior
  4. aphasia
  5. arcuate
  6. area
  7. ataxia
  8. awkward
  9. basal
  10. basically
  11. behavior
  12. behavioral
  13. behaviors
  14. bite
  15. brain
  16. bundle
  17. called
  18. caused
  19. cerebellum
  20. chemical
  21. cities
  22. city
  23. collection
  24. communicate
  25. completely
  26. connected
  27. connections
  28. coordination
  29. culprit
  30. damage
  31. damaged
  32. deep
  33. degeneration
  34. die
  35. difficult
  36. disease
  37. distribution
  38. doctor
  39. dopamine
  40. entire
  41. expect
  42. expressive
  43. fan
  44. fasciculus
  45. father
  46. fluent
  47. fool
  48. frontal
  49. ganglia
  50. gaping
  51. glass
  52. good
  53. groaning
  54. guy
  55. gyrus
  56. head
  57. hey
  58. highway
  59. hmm
  60. hypothesize
  61. inferior
  62. initiate
  63. insula
  64. job
  65. junction
  66. kind
  67. lack
  68. large
  69. laughs
  70. left
  71. legged
  72. legs
  73. lobes
  74. long
  75. lumbering
  76. man
  77. manufactures
  78. mark
  79. massive
  80. mentioned
  81. monty
  82. moot
  83. motor
  84. movement
  85. movements
  86. moves
  87. nailed
  88. neurochemical
  89. neurofibers
  90. neurons
  91. notice
  92. obvious
  93. occur
  94. opinion
  95. order
  96. parietal
  97. parkinsonian
  98. patients
  99. people
  100. physically
  101. point
  102. possibly
  103. problems
  104. producing
  105. product
  106. professional
  107. python
  108. reaction
  109. reason
  110. region
  111. regions
  112. regulate
  113. rest
  114. results
  115. rooted
  116. ships
  117. short
  118. shoulder
  119. show
  120. shuffling
  121. shuts
  122. side
  123. size
  124. slow
  125. smelt
  126. sounds
  127. specific
  128. stance
  129. stay
  130. steps
  131. stiff
  132. suffer
  133. superhighway
  134. talk
  135. talking
  136. temple
  137. temporal
  138. terribly
  139. touché
  140. typically
  141. understand
  142. understanding
  143. walk
  144. watch
  145. wide
  146. wiped
  147. words
  148. world
  149. wrong
  150. zombie
  151. zombies